Artur Artur  • 13.02.13 19:15

Guardians of Middle-Earth recebe patch de versão 1.03 com balanceamentos  Empty Guardians of Middle-Earth recebe patch de versão 1.03 com balanceamentos 13.02.13 19:15

Guardians of Middle-Earth recebeu um patch de versão 1.03 com diversos balanceamentos. Você pode conferir tudo logo abaixo.

Além dos balanceamentos, o game recebeu consertos gerais em seu modo online como latência e erros de conexão.


All Guardians

Guardians have gotten a slight pass on their Basic Attack damage do their starting damage matches exactly the damage they are doing. In some cases, the damage has gotten a little higher or lower even though the actual damage output across all levels is the same; in a few cases, some of the Basic attack damage was lowered a little and put into another ability; in these cases, the Basic Attack damage is mentioned such in the case of Runsig below.
All Tacticians now have a standardized 10% starting Resistances; in the past, some Tacticians started with 13%.
Arathorn

Chieftain’s Focus Attack Speed boost changed to 10/20/30/40 (was 20/30/40/50).
Bilbo Baggins

Lowered late game base damage to 200 (was 207).
Gaffer’s Home Cider Critical Chance changed to 20% at all ranks (was 15%/20%/25%/30%).
Bert

Bonfire now deals 6/10/16/24 at a half-second intervals (was 12/20/32/48 per one-second).
Bonfire ratio lowered to 0.02 per 20 ticks (was previously 0.04 per 10 ticks)
Note: Bert’s Bonfire ticks every half-second to eliminate issues with Mutton not functioning in all cases.
Initial Health reduced to 350 (was 355).
Move speed reduced to 13.8 from 14.
Felgrom

Kaboom! gains 0.75 points of damage (was 1.0) per Felgrom’s Health point lost.
Burn! AP ratio adjusted to ensure sustained 0.06 AP.
Glóin

A Bit of Fire set for the DOT to follow him as he moves.
Durin’s Line set for better activation timings.
Mighty Axe reticule has been fixed.
Gollum

Base Attack Damage balanced, bug fixed with exponentiality in his damage curves giving him more than expected damage through mid-levels.
Base Attack Damage lowered at cap by 8 points.
Throttle receives lower bonus damage, 35% from 50%.
Great Goblin

Dizzying Smash cooldown lowered to 8 seconds (from 16 seconds).
Dizzying Smash damage lowered to 20/40/60/80 (was 50/85/120/160).
Dizzying Smash Resistance debuff time increased to 8 seconds (was 6 seconds).
Ramming Oppression’s Health Loss reduced to 6% (was 8%).
Overall movement speed increase by ~4%.
Health per Level reduced to 70
Goblin Insult’s Taunt equalized at 1.5 seconds at each Ability Level
Haldir

Forest Sprint Attack Speed reduced to 10%/20%/30%/40% (was 20%/30%/40%/50%).
Forest Sprint Move Speed augmented to 30% at all ranks (was 25/35/45/55%).
Forest Sprint Cooldown increase to 18 seconds (was 14 seconds).
Lugbol

Snuff Them Out lifesteal lowered to 8/12/18/26 (was 10/15/22/35).
Furious Flames True damage lowered to 100/180/270/370 (was 100/200/300/400).
Furious Flames Cooldown lowered to 40 seconds (was 32s).
Mozgog

Brutal Draught Damage boost lowered to 8/15/29/50 (was 14/27/44/68).
Bloodied Blade fear time adjusted to 1.2/1.2/1.2/1.2 (was 1.2/1.4/1.6/1.8).
Berserker Rage Attack speed lowered to 20/30/40/50 (was 20/35/50/65).
Nori

Man the Walls lowered to 1.0/1.2/1.4/1.6 (was 1.2/1.4/1.6/1.8) and 2.0/2.4/2.8/3.2 (was 2/0/2.6/3.2/3.8).
Fortitude cooldown increased to 26 seconds (was 24 seconds).
Radagast

Roots of Greenwood now scales at a rate of 35/40/50/65.
Runsig

Attack Speed on March of the Northmen lowered to 10/15/20/25 from 25/28/31/35.
Catapult of Angmar’s AP ratio increased to 0.13 from 0.10.
Catapult of Angmar’s damage increased to 20/48/76/104.
Basic Attack damage rebalanced from a range of 25 to 100 between levels 1 and 14.
Thorin Oakenshield

Heart of the Mountain Critical chance lowered to 20/25/30/35 (was 25/30/35/40) and the bonus for missing HP down to 20 at max (was 30).
Increased the cost of Wrath to 10% of Thorin’s health (was 7%).
Oakenshield has a bug fixed where he was benefiting from direct CDR in some situations.
Changed the move speed and attack speed boost of Wrath to 25/30/35/40.
Thráin

Durin’s Wrath resistance reductions to 4/7/10/13 (was 5/10/15/20).
Dwavern Valor CC reduction flattened to 30% at all ranks (was 20/40/60/80).
Resistances for Dwarven Valor decreased to 11/18/26/35 from 20/30/40/50.
Note: with the recent increase to the Stone Giant’s Controlling Influences Reduction buff, players that take Thráin were previously able to break the Controlling Influences Reduction cap of 100%, which is unintended.
Uglúk

Taskmaster (passive) increased to 15% (was 11%) for both Attack Speed and Move Speed.
Orcish Medicine’s self-Attack Speed debuff lowered to 15% (was 25%).
Relics:

Goblin Gate Relic UI Bug fixed.
Long Lake Relic bug fixed. Now grants 120 AP, was 100.
Udun Relic improved to 30 Health threshold (was 50 Health).
River Barrels Relic is now 2-slot, also decrease in Health Proc to 50% (was 60%).
Three Hunters Relic is now a 2-slot relic.
River Running Relic gives 5% movement speed for each Topaz in Belt (was 4%).
Stoic Strike’s Basic Damage lowered to +3 (was +4) as a 2-slot relic.
3-Lane Map

Each inner shrine on the 3-Lane map now benefit all Guardians on a team by 3% (was 4%).


Example Example  • 13.02.13 21:31

Guardians of Middle-Earth recebe patch de versão 1.03 com balanceamentos  Empty Re: Guardians of Middle-Earth recebe patch de versão 1.03 com balanceamentos 13.02.13 21:31

Ola Convidado

ta tudo em ingles :uuuu: tenta traduzir.

Até

Markim Markim  • 25.02.13 12:49

Guardians of Middle-Earth recebe patch de versão 1.03 com balanceamentos  Empty Re: Guardians of Middle-Earth recebe patch de versão 1.03 com balanceamentos 25.02.13 12:49

Olá Convidado,

Muito bem explicado seu tópico, obrigado por compartilhar

Até.
Permissões neste sub-fórum
Não podes responder a tópicos

BH Servers

Recomendamos a BH Servers com proteção DDOS gratuita em Cloud Server de alta performance. Entrega imediata.